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Welcome to the City Billboards documentation for Unreal Engine πŸ™‚



What is it for?

These billboards will match your urban scenes perfectly, whether on the street, in an airport, a shopping mall, a subway station, and much more. Easily add your own textures and videos to create the atmosphere you want. The billboards are customizable, but also made with performance in mind.

Compatibility with Unreal Engine

Compatible UE Versions
Unreal Engine 4 4.26, 4.27
Unreal Engine 5 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7

How does it work?

Here’s what you need to do:

  1. Import City Billboards to your UE project.
  2. Go to Content/City Billboards. You will find there the Demo Level and three subfolders:
    1. Blueprints, where you will find the blueprints you can add to your level and video assets required for creating billboards that display videos.
    2. Materials, where all the materials and the textures are located.
    3. Meshes, where all the billboard static meshes are located.

Billboard Blueprints included

Description
BP_CityBillboard_Poster_S Standard-sized urban billboards perfect for street and pedestrian scenes. Contains six models. They display portrait static posters.
BP_CityBillboard_WallMountedPoster_S Standard-sized poster billboards perfect for walls. They can display panning or static posters.
BP_CityBillboard_Video_S Standard-sized urban video billboards perfect for transportation areas such as airports, rail and subway stations. Contains eight models including one wall-mounted and two two-sided billboards. They display both 9:16 portrait videos and posters. Best suited for indoor environments.
BP_CityBillboard_Poster_L Large urban billboards. Contains six models, including two wall-mounted billboards. They can display landscape panning posters, static posters and videos.

Configure City Billboards

Standard-sized City Billboards (BP_CityBillboard_Poster_S)

This billboard only displays static posters (standard portrait-format A series paper).